📢 News!
Jan 19 — We are preparing for the Dice Adventure Competition 2025, stay tuned!
Join us on Slack channel for most up-to-date information.
Submit an Agent 🤖 | Play the Game 🌐 |
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Design, develop and train AI agents that can play the game. | Play the game online at multiple virtual match-making event. |
Welcome to the second Dice Adventure Human-AI Teaming Competition! We ran the firsr iteration of the competition in 2024 as one of the game-AI competitions hosted at 2024 Conference on Games and we are returning this year. In this competition, we are using an in-house developed game called Dice Adventure as the environment and encourage participants to explore human-AI teaming effects. Dice Adventure is a multi-player turn-based dungeon crawling game that takes three players to play. Detailed information on game rules, game tutorial and frequently asked questions can be found at Game page.
We offer two tracks and welcome participantas at all levels. To participate, you must sign up for one or both track(s). If you are interested in developing an agent, please check out the guidelines in Submit AI page for agent development track. The starter code and training environment can be accessed at the Dice-Adventure-Agents repo on GitHub. If you do not wish to submit an agent but are still interested in this competition, please check out the details on the Play page for signing up as a player in the player track. We will be hosting a few virtual and in-person matchmaking events to bring players together.
The following video provides an overview to the competition tracks, rules, short game tutorial and information on setting up the training environment. We hope to bring exciting experiences to the participants and exploring critical human-AI teaming questions to gain a better understanding in team communication, coordination, and adaptation.
Key Dates
Key Dates All deadlines are 11:59pm UTC-12:00 (anywhere on Earth) |
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Release a local build of the game | March 1, 2025 |
Release the Unity project for the game | March 1, 2025 |
Release agent submission template | March 1, 2025 |
Relase competition registration links | March 1, 2025 |
Agent submission portal opens | March 1, 2025 |
Agent submission portal closes | May 31, 2025 |
Online matchmaking portal opens | June 1, 2025 |
Online matchmaking portal closes | June 30, 2025 |
Release competition results | July 31, 2025 |
Winners announced on the website | July 31, 2025 |
Release competition report | August 20, 2025 |
Conference on Games | August 26-29, 2025 |
Evaluation Criteria
As the goal of the competition is to better understand human-AI teaming dynamics, the submitted agents will not be evaluated by running against benchmarks or through bot fight. All the agents will be selected at least once and play with players in the player track as a team. Below are the scoring function showing how a team score is calculated. The score consists of a base score with a decaying factor and bonuses for each character. For each level, each character gets a bonous of 10 and they lose the bonus proportional to losing the health. If a character lose all the health in a level, it will not be eligible for the bonus.
- d: decaying factor, we are using d=0.95 for competitions
- i: the current level the team is at
- j=(1, 2, 3) representing each of the three characters
- r: the number of rounds the team took to clear a level
- rs: if a character lose all lives (rs=0) in a level
- h: the health a character remains
- h_max: the maximum health a character has
- n: the total number of levels the team has cleard
Prizes
Details will be released soon.
Form and Links
Registration link and agent submission link will be released in March, 2025.
Organizers
Qiao Zhang, qzhang490@gatech.edu
Glen Smith, glensmith@gatech.edu
Varun Girdhar, vgirdhar@andrew.cmu.edu
Ziyu Li, ziyul@andrew.cmu.edu
Avery Gong, xgong80@gatech.edu
Shreyas Ravishanker, sravishanker3@gatech.edu
Erik Harpstead, harpstead@cmu.edu
Christopher J. MacLellan, cmaclellan3@gatech.edu
Last updated on January 19, 2025.